<?xml version='1.0'?>

<gl_extension name="GLES_ANGLE_framebuffer_blit" reg_no="83">
	<tokens>
		<token name="GL_READ_FRAMEBUFFER_ANGLE" value="0x8CA8"/>
		<token name="GL_DRAW_FRAMEBUFFER_ANGLE" value="0x8CA9"/>
		<token name="GL_DRAW_FRAMEBUFFER_BINDING_ANGLE" value="0x8CA6"/>
		<token name="GL_READ_FRAMEBUFFER_BINDING_ANGLE" value="0x8CAA"/>
	</tokens>

	<functions>
		<function name="glBlitFramebufferANGLE" return="void">
			<params>
				<param type="GLint" name="srcX0"/>
				<param type="GLint" name="srcY0"/>
				<param type="GLint" name="srcX1"/>
				<param type="GLint" name="srcY1"/>
				<param type="GLint" name="dstX0"/>
				<param type="GLint" name="dstY0"/>
				<param type="GLint" name="dstX1"/>
				<param type="GLint" name="dstY1"/>
				<param type="GLbitfield" name="mask"/>
				<param type="GLenum" name="filter"/>
			</params>
		</function>
	</functions>
</gl_extension>
